[MonoTouch] How about using Visual Studio with MonoTouch?
karl prosser
klumsy at gmail.com
Mon Nov 9 19:32:31 EST 2009
Yep.. i don't think it would be too hard. and others probably have already
done it. You could even have the vs.net build process run a script that
somehow triggers the build process on the mac.
On Mon, Nov 9, 2009 at 4:12 PM, Demis Bellot <demis.bellot at gmail.com> wrote:
> I agree, If its possible to have a good experience being able to
> develop in VS.NET and run/debug on a mac doesn't require too much
> effort than I think it should explored (either through a VM or
> networked pc) as it would provide a much better value proposition for
> MonoTouch as not being able to use VS.NET/ReSharper as the UI bugs,
> lack of good key bindings and efficient workflow in MonoDevelop has
> dropped my productivity by more than 50% - I'm sure this is the same
> for many other VS.NET devs as well.
>
> Building against a mock monotouch library so we compile without error
> and having a post-build step to initiate a remote build/debug session
> on a mac would provide a pretty good experience just on its own.
>
> - Demis
>
>
> On Tue, Nov 10, 2009 at 12:00 AM, karl prosser <klumsy at gmail.com> wrote:
> > i really think you have to compile and link on the Mac.. however that can
> be
> > done command line. i presume you should be able to develop (without
> running
> > , and may with compiler errors (or maybe not) in vs.net having the files
> > saved to a common location, then just use a shell script to build and
> deploy
> > on your mac. To get rid of compiler errors you might be able to bring
> over
> > the dependant DLLs and kind of "mock" em, and link against those on the
> > windows side of the house. of course you couldn't run or debug.
> >
> > On Mon, Nov 9, 2009 at 3:46 PM, akihiro uehara <rupppau at gmail.com>
> wrote:
> >>
> >> Hi,
> >>
> >> I'm just starting iPhone app coding using MonoTouch. I still want to
> >> stick to Visual Studio (VS) because it's my favorite code editor.
> >>
> >> So I've simply created a VS csharp project and simply adding a
> >> monotouch assembly file
> >> /Developer/MonoTouch/usr/lib/mono/2.1/monotouch.dll to its reference.
> >> IntelliSense works. I can even build codes (of course I can not link),
> >> this can be help of correcting compiling errors on VS.
> >>
> >> To build and debug, I've created another project files for MonoDevelop
> >> manually.
> >>
> >> Bye,
> >> _______________________________________________
> >> MonoTouch mailing list
> >> MonoTouch at lists.ximian.com
> >> http://lists.ximian.com/mailman/listinfo/monotouch
> >
> >
> > _______________________________________________
> > MonoTouch mailing list
> > MonoTouch at lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/monotouch
> >
> >
>
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