[MonoDevelop] an example of compiler addin please
Vasili I. Galchin
vigalchin at gmail.com
Fri Jan 8 02:25:41 EST 2010
I already downloaded vala, java, boo, etc. to read.
Vasili
On 1/8/10, Vasili I. Galchin <vigalchin at gmail.com> wrote:
> Thank you for your generous reply, Michael! I am getting up to speed.
>
> How do I download "main/src/addins"??
>
> Vasili
>
> On 1/8/10, Michael Hutchinson <m.j.hutchinson at gmail.com> wrote:
>> On Fri, Jan 8, 2010 at 12:16 AM, Vasili I. Galchin <vigalchin at gmail.com>
>> wrote:
>>> Hello,
>>>
>>> I am reading the FSharpBinding. It seems to be based on an
>>> existing compiler addin. I want to read a compiler addin that works in
>>> order to write a workable F# addin. Please point at an existing and
>>> working compiler addin!
>>
>> All of the languages supported by MD are addins. The addins included
>> with MD can be found in main/src/addins: CSharpBinding, CBinding,
>> VBNetBinding
>> Several other addins are maintained in MD SVN but distributed/packaged
>> separately from the main tarball. These are in the "extras" directory:
>> JavaBinding, ValaBinding, PythonBinding, BooBinding
>>
>> The FSharpBinding was based on the old CSharpBinding *before* we
>> finished removing GPL code from MD, so it unfortunately is
>> GPL-derived. We no longer accept GPL code into MD SVN because of the
>> limitations and complications it causes. Removing GPL code means that
>> it's now possible to use code with GPL-incompatible licenses such as
>> Apache v1 and MS-PL, and also to write closed-source commercial
>> addins. Some addins are LGPL, which is better - these addins can't use
>> LGPL-incompatible libraries/code, but at least they don't place
>> restrictions on code that references them. Most of the MD code is
>> MIT/X11, which is a very liberal license.
>>
>> Anyway, the upshot is that in order for the F# addin to be included in
>> MD SVN, it needs to be rewritten using a more liberal license, ideally
>> MIT/X11. Also, Don Syme (MS) has stated intention to release F# under
>> MS-PL license eventually, so it would be very useful for the MD F#
>> addin to be able to use that code, e.g. for parsers.
>>
>> Beware that there is still some GPL code in some of the addins in
>> extras (e.g. the Boo binding) and some LGPL code in some files in
>> main - so check the headers on any source files you base the F#
>> binding code on.
>>
>> --
>> Michael Hutchinson
>> http://mjhutchinson.com
>>
>
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