[Mono-osx] [MonoDevelop] State of MonoDevelop on the Mac
Matt Emson
memsom at interalpha.co.uk
Tue Feb 24 04:39:52 EST 2009
Duane Wandless wrote:
> This design is exactly what we implement for our cross platform app.
> Two native UIs, one common library. Both apps look and feel great on
> their respective platforms.
Though it is extremely early in development, and currently has no one
really updating it, I recently started looking at MonoMate. It is
written in C#, has a native Mac OS X UI and is currently geared towards
creating native Mac OS X apps (UI via Interface Builder, code/compile
via MonoMate.) I'm not in anyway saying it is a viable replacement for
MonoDevelop, but it is a lot more stable that MonoDevelop for me. Being
a fairly small project, it is also quite accessible for modification. I
had no issues getting SVN access from the developer (who is adamant that
Web is the only way to go now and has no interest in continuing MonoMate
development.) If other people are interested, lets club together. The UI
kit it uses is Monobjc, and so if that is an issue, we could begin
thinking if there are ways to support one or more of the alternative
kits. This is quite a nice starting point - at the end of the day, the
IDE should probably be able to support the other UI kits in the long run
anyway. In the future, project management and targets and such could be
added. As it stands, it does the Monobjc based Mac OS X mono driven app
thing in a fairly acceptable way.
M
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