[Mono-osx] iPhone development
Bobby Powers
bobbypowers at gmail.com
Tue Apr 14 15:29:34 EDT 2009
On Tue, 2009-04-14 at 14:15 -0500, Kevin Heeney wrote:
> I have a Mac application where the UI and Front End code is in
> ObjC/Cocoa and I invoke Mono from ObjC for some processing. This
> works well for me for Mac OS X. This is the same method that I would
> want to use for iPhone. How's the mono runtime (non UI) work for
> iPhone? My understanding is that there are licensing issues? Is this
> correct?
I believe there are issues with code-generation on the iPhone, but Mono
allows you to statically compile most .NET code. See Miguel's blog post
about this:
http://tirania.org/blog/archive/2008/Nov-05.html
yours,
Bobby
>
> Thanks,
> Kevin
>
>
> On Tue, Apr 14, 2009 at 2:03 PM, Geoff Norton <gnorton at novell.com>
> wrote:
> CocoaTouch# has absolutely no usable code as it exists today.
>
>
> On 04/14/2009 12:53 PM, Matt Emson wrote:
> > I've just registered as an iPhone developer. Does Mono hold
> any
> > promise for me at the moment? I'd like to port a little .net
> code that
> > runs on Mac OSX already - how easy is that currently? How
> far along is
> > the CocoaTouch# implementation?
> >
> > TIA,
> >
> > Matt
> >
> > Sent from my iPhone
> > _______________________________________________
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> >
>
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