[Mono-osx] iPhone development
koheeney at gmail.com
Tue Apr 14 15:15:39 EDT 2009
I have a Mac application where the UI and Front End code is in ObjC/Cocoa
and I invoke Mono from ObjC for some processing. This works well for me for
Mac OS X. This is the same method that I would want to use for iPhone.
How's the mono runtime (non UI) work for iPhone? My understanding is that
there are licensing issues? Is this correct?
On Tue, Apr 14, 2009 at 2:03 PM, Geoff Norton <gnorton at novell.com> wrote:
> CocoaTouch# has absolutely no usable code as it exists today.
> On 04/14/2009 12:53 PM, Matt Emson wrote:
> > I've just registered as an iPhone developer. Does Mono hold any
> > promise for me at the moment? I'd like to port a little .net code that
> > runs on Mac OSX already - how easy is that currently? How far along is
> > the CocoaTouch# implementation?
> > TIA,
> > Matt
> > Sent from my iPhone
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