[Mono-osx] use OpenGL...
Ozy
ozy4dm at yahoo.co.jp
Tue Apr 11 23:12:48 EDT 2006
Hello!
I want to use OpenGL function.
But do not work well..
For example
--------------------------------------
using System;
using System.Runtime.InteropServices;
class AAA {
[DllImport("/System/Library/Frameworks/OpenGL.framework/
OpenGL",EntryPoint="glLoadIdentity")]
static extern void glLoadIdentity ();
static void Main() {
glLoadIdentity();
}
}
> gmcs AAA.cs
> mono AAA.exe
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Stacktrace:
in (wrapper managed-to-native) AAA:glLoadIdentity () <0xffffffff>
in (wrapper managed-to-native) AAA:glLoadIdentity () <0x80>
in AAA:Main () <0xc>
in (wrapper runtime-invoke) System.Object:runtime_invoke_void
(object,intptr,intptr,intptr) <0x5c>
Abort
Mono version is 1.1.14.0.
Is my code wrong??
Thank you.
- Ozy
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