[Mono-list] Project for Win/Mac Mono experienced coder
Foole
fooleau at gmail.com
Tue Jul 17 04:10:06 EDT 2007
This might be of interest to you:
http://code.google.com/p/monoxna/
"Mono.XNA is a cross platform implementation of the XNA gaming
framework. It runs on Windows, MacOS and Linux using OpenGL for 3D
support."
Foole
On 7/17/07, jackpotdk <jackpotdk at gmail.com> wrote:
>
>
> Sorry, I should have been more specific on the XNA part of this project:
>
> The graphics here are 2D and extremely lightweight - We use sprite (image)
> rendering and some drawing primitives (circles, squares). Nothing that
> shouldn't port quickly to just about any other gfx api that can handle 2D
> graphics.
>
> The game and api is actually implemented in both J2ME and J2SE as well, and
> the differences between the J2SE and the XNA implementation are minimal
> (except for the C#/Java language difference).
>
> Cheers,
>
> /Thomas
>
>
>
> Alan McGovern-2 wrote:
> >
> > If you a man year or three of development time spare, you could work help
> > with creating a 'port' of XNA. However if you don't have that time spare,
> > then your game won't be running on anything other than windows for a while
> > as XNA is not crossplatform yet.
> >
> > Alan.
> >
> > On 7/16/07, jackpotdk <jackpotdk at gmail.com> wrote:
> >>
> >> Hi,
> >>
> >> I hope I'm allowed to make this posting here - Otherwise please accept
> >> my appologies.
> >>
> >> I'm looking for a Mono experienced developer to assist us with a
> >> commercial project. We're fine with outsourcing this, so this may be
> >> something for you if you have free time or are a student.
> >>
> >> We have a .net / XNA based project (a game) consisting of a) the game,
> >> and b) an API. We would like to be able to distribute the game as an
> >> installable package for PC (and optionally Mac), and see Mono as a
> >> sensible solution.
> >>
> >> We need someone to help us with:
> >> - Getting the game to work flawlessly on PC (and optionally Mac) as a
> >> native .EXE through Mono.
> >> - Make sure the API is ported in a manner that allows us to re-use for
> >> future projects.
> >> - Optimizing the size of the redistributable
> >> - Generating and documenting a package we can use to generate install
> >> packages of the current and future games.
> >>
> >> If interested, please send a mail to jackpotdk at gmail.com with
> >> information about yourself and projects you have worked with. If it
> >> looks like you can do a good job, Ill return more information to you,
> >> and you can make me a commercial offer.
> >>
> >> Thanks,
> >>
> >> /Thomas
> >> _______________________________________________
> >> Mono-list maillist - Mono-list at lists.ximian.com
> >> http://lists.ximian.com/mailman/listinfo/mono-list
> >>
> >
> > _______________________________________________
> > Mono-list maillist - Mono-list at lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/mono-list
> >
> >
>
> --
> View this message in context: http://www.nabble.com/Project-for-Win-Mac-Mono-experienced-coder-tf4086044.html#a11620275
> Sent from the Mono - General mailing list archive at Nabble.com.
>
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