[Mono-list] Project for Win/Mac Mono experienced coder

jackpotdk jackpotdk at gmail.com
Mon Jul 16 11:39:58 EDT 2007



Sorry, I should have been more specific on the XNA part of this project:

The graphics here are 2D and extremely lightweight - We use sprite (image)
rendering and some drawing primitives (circles, squares). Nothing that
shouldn't port quickly to just about any other gfx api that can handle 2D
graphics. 

The game and api is actually implemented in both J2ME and J2SE as well, and
the differences between the J2SE and the XNA implementation are minimal
(except for the C#/Java language difference).

Cheers,

/Thomas



Alan McGovern-2 wrote:
> 
> If you a man year or three of development time spare, you could work help
> with creating a 'port' of XNA. However if you don't have that time spare,
> then your game won't be running on anything other than windows for a while
> as XNA is not crossplatform yet.
> 
> Alan.
> 
> On 7/16/07, jackpotdk <jackpotdk at gmail.com> wrote:
>>
>> Hi,
>>
>> I hope I'm allowed to make this posting here - Otherwise please accept
>> my appologies.
>>
>> I'm looking for a Mono experienced developer to assist us with a
>> commercial project. We're fine with outsourcing this, so this may be
>> something for you if you have free time or are a student.
>>
>> We have a .net / XNA based project (a game) consisting of a) the game,
>> and b) an API. We would like to be able to distribute the game as an
>> installable package for PC (and optionally Mac), and see Mono as a
>> sensible solution.
>>
>> We need someone to help us with:
>> - Getting the game to work flawlessly on PC (and optionally Mac) as a
>> native .EXE through Mono.
>> - Make sure the API is ported in a manner that allows us to re-use for
>> future projects.
>> - Optimizing the size of the redistributable
>> - Generating and documenting a package we can use to generate install
>> packages of the current and future games.
>>
>> If interested, please send a mail to jackpotdk at gmail.com with
>> information about yourself and projects you have worked with. If it
>> looks like you can do a good job, Ill return more information to you,
>> and you can make me a commercial offer.
>>
>> Thanks,
>>
>> /Thomas
>> _______________________________________________
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>>
> 
> _______________________________________________
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> 
> 

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