[Mono-dev] Problems using Tao Framework

StApostol stapostol at gmail.com
Sun Sep 30 10:45:27 EDT 2007


Also take a look at this thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=465059

On 9/30/07, Marcos Cobeña Morián <marcoscobena at gmail.com> wrote:
>
> Hi Bart,
>
> I've never played with Tao, but from your exception thrown it's likely
> Mono's looking for "GLUT" file (without extension) and such doesn't
> exist (a P/Invoke issue).
>
> Some light here:
> http://lists.ximian.com/pipermail/mono-osx/2006-December/000697.html.
>
> HTH.
>
> Regards,
>
> 2007/9/30, Bart Masschelein <masschel at gmail.com>:
> > Hi all,
> >
> > I'm trying to use the Tao Framework on mono 1.2.5 for osx. I'm using
> > the latest from svn, as this one does not give problems when using
> > the build scripts. Everything goes fine, until I want to run the
> > examples. For the CG examples I get
> >
> >   System.DllNotFoundException: /System/Library/Frameworks/
> > GLUT.framework/GLUT
> >
> > and for the SDL examples I get similar error messages. I'm sure I
> > have both frameworks installed, and at the indicated location. It's
> > true however, that these directories don't contain .dylib files. I've
> > read in another post that the PATHor LD_LIBRARY_PATH environment
> > variable should be set correctly, but where are the libraries the
> > actually located? Anyway, a previous post (http://
> > cjcollier.livejournal.com/122002.html) shows that nothing more should
> > be done, and it should be automagically done.
> >
> > I also tried to use the darwin port glut, and changing my .config
> > file accordingly, but with the same error (for glut then of course).
> >
> > Anyone got lucky on this issue, and could shed some light here?
> >
> > Thanks,
> >
> > Bart
> >
> >
> > _______________________________________________
> > Mono-devel-list mailing list
> > Mono-devel-list at lists.ximian.com
> > http://lists.ximian.com/mailman/listinfo/mono-devel-list
> >
>
>
> --
> Marcos - http://www.youcannoteatbits.org
> _______________________________________________
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>
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