[Moonlight-list] [Fwd: Re: P/Invoke]
Reese
quattro004 at gmail.com
Wed Oct 7 16:16:00 EDT 2009
Ok, thanks for responding. I'll post to both novell and microsoft, who knows
right? Thanks again.
On Wed, Oct 7, 2009 at 12:04 PM, Sebastien Pouliot <
sebastien.pouliot at gmail.com> wrote:
> [please always c.c. the mailing-list when you answer since this could
> prove useful to others as well] Thanks!
>
>
> ---------- Forwarded message ----------
> From: Sebastien Pouliot <sebastien.pouliot at gmail.com>
> To: Reese <quattro004 at gmail.com>
> Date: Wed, 07 Oct 2009 14:19:47 -0400
> Subject: Re: [Moonlight-list] P/Invoke
> On Wed, 2009-10-07 at 11:12 -0700, Reese wrote:
> > Sebastien I had posted but wasn't subscribed. Anyway, thanks for your
> > response. On a side note, obviously it's possible for the CoreCLR to
> > p/invoke
>
> Of course it is :) I said that "user/application code" could not, but
> "platform code" (i.e. what we ship with moonlight) is able to p/invoke
> and do all the other tricks (not an issue since we're also responsible
> for any security issue with our shipping code).
>
> > and I know that Microsoft has added 3D graphics support. It would be
> > awesome if moonlight added support for 3D audio.
> > Is it possible to add a feature request for 3D audio support?
>
> You can open a bug report (bugzilla.novell.com) for feature requests
> but, honestly, we're quite busy to close the gaps between Moonlight and
> Silverlight - so it's unlikely we'll extend the platform any time soon.
>
> Another option is to request this feature to Microsoft itself
> (connect.microsoft.com). If it becomes a feature of future Silverlight
> version (e.g. 4.0) then we're more likely to implement it, someday ;-)
>
> > Thanks, Reese.
> >
> >
> > On Wed, Oct 7, 2009 at 10:14 AM, Sebastien Pouliot
> > <sebastien.pouliot at gmail.com> wrote:
> > On Wed, 2009-10-07 at 09:06 -0700, quattro wrote:
> > > I had posted this previously but didn't get a response, any
> > ideas?
> >
> >
> > Posted where ? I don't see any previous email from your email
> > address on
> > this list.
> >
> > > Will it be possible to do p/invoke in Moonlight?
> >
> >
> > No, just like Silverlight it won't be possible from the
> > plugin.
> >
> > User/application code is prohibited from calling platform
> > code, defining
> > internal calls, unsafe code... because all of those actions
> > would break
> > the sandbox offered by CoreCLR.
> >
> > > I'd like to p/invoke to the
> > > OpenAL c++ dll for audio in an online game. Thanks.
> >
> >
> > You can use most of Moonlight assemblies/features from a
> > "desktop"
> > application. In that case CoreCLR is not enabled and you'll be
> > able to
> > pinvoke whatever you like (but that won't be hosted inside a
> > web
> > browser).
> >
> > Sebastien
> >
> >
>
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>
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