[MonoTouch] MonoTouch v1.1

Rick Checketts rick at checketts.eu
Sat Oct 3 20:00:12 EDT 2009


How do I know that I have successfully upgraded to MonoTouch v1.1.0 I 
have the purchased version.

If I look in MonoDevelop in the Add-in manager under Mac development, 
the entry it shows Mono iPhone development 2.1.0

Rick

Kevin Daly wrote:
>
> Excellent! (even though I’m still on the evaluation version).
>
> I’m giving a presentation on MonoTouch to the Wellington .NET User 
> Group next Wednesday – this’ll enable me to make the demos that much 
> more persuasive J
>
> *From:* monotouch-bounces at lists.ximian.com 
> [mailto:monotouch-bounces at lists.ximian.com] *On Behalf Of *Geoff Norton
> *Sent:* Friday, 2 October 2009 5:17 p.m.
> *To:* monotouch at lists.ximian.com list
> *Subject:* [MonoTouch] MonoTouch v1.1
>
> We are pleased to announce the release of MonoTouch v1.1.0 as well as 
> an updated MonoDevelop Preview. The latest version of MonoDevelop 
> contains a new updater feature which will notify you in the future 
> when updates are available for MonoDevelop or MonoTouch.
>
> If you have purchased MonoTouch, you can download the updated version 
> from the download link provided when you purchased the product.
>
> If you are using the evaluation version you can download the updated 
> version of MonoTouch from http://monotouch.net/DownloadTrial to 
> receive the update.
> You can download the updated MonoDevelop at: 
> http://monodevelop.com/Download/Mac_MonoTouch
>
> Highlights
>
> • All new iPhone 3.1 APIs are now available.
> • Native code generation is now 30% smaller for core assemblies.
> • Reduced startup time by up-to 50%.
> • Web Services support.
> • MonoDevelop now has an updater feature, so developers can more 
> easily get the latest Mono, MonoDevelop and MonoTouch.
> Fixes:
>
> • Fixed invalid CFRelease in CFRunLoop (#541524)
> • Fixed IList<T> in full-aot (#540355)
> • Fixed Delegate.BeginInvoke in full-aot
> • Fixed XElement[].Count in full-aot (#539085)
> • Fixed MKAnnotation in Simulator
> • Fixed linker to not always pull in Mono.Security
> • Fixed System.Timer linked-away exception
> • Decreased startup time on device by up to 50%
> • The System.JSon assembly is now available for inclussion.
> Additions:
>
> • Added bindings to new 3.1 APIs
> • Added generic trampoline for marshal-runtime-invoke wrappers, 
> providing significant code savings (34% on mscorlib size, equivalent 
> savings for other assemblies).
> • Added 2 new ctors to NSFoundation.NSMutableUrlRequest
> • Added additional support for alternate types to NSData
> • Added new StringSize overloads to UIView
> • Added CALayer.Sublayers property
> • Added CoreAnimation.CATransaction class
> • Added new SystemSound constructors
> • Added SystemSound.FromFile (string)
> • Added System.Web.Services client support.
> • Added WCF client support (EXPERIMENTAL)
> • Added support to emit DWARF debug symbols in full-aot mode
> • Added support to be auto-updated from MD.
> • Updated keybidings to MonoDevelop for Emacs.
> Changes:
>
> • SystemSound.FromFile no longer throws exceptions on error, and 
> instead will return null.
> • iPhoneOSGameView no longer calls GL.Oes.BindFrameBuffer () during 
> the second and subsequent CreateFrameBuffer () calls. Code overriding 
> iPhoneOSGameView.CreateFromBuffer () does not need to call 
> GL.Oes.BindFramebuffer (All.FramebufferOes, base.FrameBuffer) to add a 
> depth buffer to the frame buffer.
>
>
> If you have any questions or concerns please see 
> http://monotouch.net/Support
>
> Thank You
>
> Geoff Norton
>
> ------------------------------------------------------------------------
>
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