[mono-android] Running devices list not updated when debugging in Visual Studio 2010
Wally McClure
theevilprogrammer at hotmail.com
Wed Jun 6 13:48:07 UTC 2012
I should have added what I found helps as well. Apologies. From a cold boot, I find that if I start an emulator session in MonoDevelop, then switch over to VS, that VS will see all emulator sessions from that point forward. Yeah, its a complete guess as to what works properly all the time.
YMMV. Wally Date: Wed, 6 Jun 2012 09:46:31 +0200
From: mcvjetko at holisticware.net
To: monodroid at lists.ximian.com; ash at microsec.co.uk
CC: theevilprogrammer at hotmail.com
Subject: Re: [mono-android] Running devices list not updated when debugging in Visual Studio 2010
Just to add workaround
Restarting VS help (at least in my case)
cheers
mel
On 2012.06.06 04:14, Wally McClure wrote:
Deployment from the VS eval version through to the emulator
seems to be problematic in 4.2.2. I have filed a bug on this.
It seems to be a known issue that they are working on. I have
found that deployment seems to always work in MonoDevelop.
Wally
> Date: Wed, 30 May 2012 07:07:07 -0700
> From: ash at microsec.co.uk
> To: monodroid at lists.ximian.com
> Subject: Re: [mono-android] Running devices list not
updated when debugging in Visual Studio 2010
>
> If I compare this Visual Studio problem with trying to
debug using
> MonoDevelop, in MonoDevelop, the "Select Device" list
shows all AVD images
> greyed out until one is running, then I can select it.
The MonoDevelop
> "Deploy To Device" output then shows:
>
>
>
> > Detecting shared runtime location
> > Detecting package list location
> > Getting package list from device
> > Installing shared runtime package on device
> > pkg:
/data/local/tmp/Mono.Android.DebugRuntime-debug.apk
> > Success
> > 259 KB/s (28078095 bytes in 105.604s)
> >
> > Installing the platform framework
> > pkg: /data/local/tmp/Mono.Android.Platform.apk
> > Success
> > 78 KB/s (15882897 bytes in 196.497s)
> >
> > Installing 'ActivityStates.ActivityStates-Signed'
> > pkg:
/data/local/tmp/ActivityStates.ActivityStates-Signed.apk
> > Success
> > 83 KB/s (71874 bytes in 0.844s)
> >
> > Installing assemblies
> > 86.82% complete
> > 100.00% complete
> > Upload complete
> >
>
> Then the MonoDevelop "Application Output" shows:
>
>
>
> > Setting debug property
> > Forwarding debugger port 8879
> > Forwarding console port 8880
> > Starting: Intent { act=android.intent.action.MAIN
> >
cmp=ActivityStates.ActivityStates/activitystates.MainActivity
}
> > E/mono ( 639): WARNING: The runtime version
supported by this
> > application is unavailable.
> > E/mono ( 639): Using default runtime: v2.0.50727
> > I/monodroid-gc( 639): environment supports jni
NewWeakGlobalRef
> > W/monodroid-gc( 639): GREF GC Threshold: 1800
> > Loaded assembly:
> >
/data/data/ActivityStates.ActivityStates/files/.__override__/ActivityStates.dll
> > Loaded assembly: Mono.Android.dll [External]
> > Loaded assembly: System.Core.dll [External]
> > Loaded assembly: MonoDroidConstructors [External]
> > D/gralloc_goldfish( 639): Emulator without GPU
emulation detected.
> >
>
> Then I can test my application using MonoDevelop.
>
> --
> View this message in context:
http://mono-for-android.1047100.n5.nabble.com/Running-devices-list-not-updated-when-debugging-in-Visual-Studio-2010-tp5710100p5710101.html
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