[mono-android] Running devices list not updated when debugging in Visual Studio 2010
Miljenko Cvjetko
mcvjetko at holisticware.net
Wed Jun 6 07:46:31 UTC 2012
Just to add workaround
Restarting VS help (at least in my case)
cheers
mel
On 2012.06.06 04:14, Wally McClure wrote:
> Deployment from the VS eval version through to the emulator seems to
> be problematic in 4.2.2. I have filed a bug on this. It seems to be
> a known issue that they are working on. I have found that deployment
> seems to always work in MonoDevelop.
>
> Wally
>
> > Date: Wed, 30 May 2012 07:07:07 -0700
> > From: ash at microsec.co.uk
> > To: monodroid at lists.ximian.com
> > Subject: Re: [mono-android] Running devices list not updated when
> debugging in Visual Studio 2010
> >
> > If I compare this Visual Studio problem with trying to debug using
> > MonoDevelop, in MonoDevelop, the "Select Device" list shows all AVD
> images
> > greyed out until one is running, then I can select it. The MonoDevelop
> > "Deploy To Device" output then shows:
> >
> >
> >
> > > Detecting shared runtime location
> > > Detecting package list location
> > > Getting package list from device
> > > Installing shared runtime package on device
> > > pkg: /data/local/tmp/Mono.Android.DebugRuntime-debug.apk
> > > Success
> > > 259 KB/s (28078095 bytes in 105.604s)
> > >
> > > Installing the platform framework
> > > pkg: /data/local/tmp/Mono.Android.Platform.apk
> > > Success
> > > 78 KB/s (15882897 bytes in 196.497s)
> > >
> > > Installing 'ActivityStates.ActivityStates-Signed'
> > > pkg: /data/local/tmp/ActivityStates.ActivityStates-Signed.apk
> > > Success
> > > 83 KB/s (71874 bytes in 0.844s)
> > >
> > > Installing assemblies
> > > 86.82% complete
> > > 100.00% complete
> > > Upload complete
> > >
> >
> > Then the MonoDevelop "Application Output" shows:
> >
> >
> >
> > > Setting debug property
> > > Forwarding debugger port 8879
> > > Forwarding console port 8880
> > > Starting: Intent { act=android.intent.action.MAIN
> > > cmp=ActivityStates.ActivityStates/activitystates.MainActivity }
> > > E/mono ( 639): WARNING: The runtime version supported by this
> > > application is unavailable.
> > > E/mono ( 639): Using default runtime: v2.0.50727
> > > I/monodroid-gc( 639): environment supports jni NewWeakGlobalRef
> > > W/monodroid-gc( 639): GREF GC Threshold: 1800
> > > Loaded assembly:
> > >
> /data/data/ActivityStates.ActivityStates/files/.__override__/ActivityStates.dll
> > > Loaded assembly: Mono.Android.dll [External]
> > > Loaded assembly: System.Core.dll [External]
> > > Loaded assembly: MonoDroidConstructors [External]
> > > D/gralloc_goldfish( 639): Emulator without GPU emulation detected.
> > >
> >
> > Then I can test my application using MonoDevelop.
> >
> > --
> > View this message in context:
> http://mono-for-android.1047100.n5.nabble.com/Running-devices-list-not-updated-when-debugging-in-Visual-Studio-2010-tp5710100p5710101.html
> > Sent from the Mono for Android mailing list archive at Nabble.com.
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Miljenko Cvjetko dipl.ing. ET
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