[mono-android] After update to 1.9.2 my VS periodically dies when trying to debug
Paul Johnson
paul at all-the-johnsons.co.uk
Mon Nov 7 09:14:32 EST 2011
Hi,
On 3 November 2011 10:07, sound <sound at acropolium.com> wrote:
> Exception Type: System.NullReferenceException
> Exception Message: Object reference not set to an instance of an object.
> Exception Stack Trace: at
> MonoTools.Engine.MonoToolsSession.OnDebuggerException(Exception ex)
> at Mono.Debugging.Client.DebuggerSession.HandleException(Exception ex)
> at Mono.Debugging.Soft.SoftDebuggerSession.HandleException(Exception ex)
> at Mono.Debugging.Soft.SoftDebuggerSession.OnConnectionError(Exception
> ex)
> at
>
> Mono.Debugging.Soft.SoftDebuggerSession.<>c__DisplayClass6.<StartConnecting>b__5(IAsyncResult
> ar)
> at
> System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
> msg)
> at
>
> System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage
> msg, IMessageSink replySink)
> at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall()
> at
>
> System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object
> o)
> at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object
> state)
> at System.Threading.ExecutionContext.Run(ExecutionContext
> executionContext, ContextCallback callback, Object state, Boolean
> ignoreSyncCtx)
> at
>
> System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
> at System.Threading.ThreadPoolWorkQueue.Dispatch()
> at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
>
> I'm seeing this too. When you select the restart option, it doesn't
actually kill VS, but just instantates another copy!
PFJ
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