[MonoDevelop] Windows Debugging Issues -> Please help with best practices advice
Jeff Stedfast
jeff at xamarin.com
Fri Apr 5 18:10:56 UTC 2013
Hi Aaron,
If the .NET CorDebugger gives you problems, then yes, it's suggested to use
the Mono Soft Debugger on Windows. To use this, you need to install Mono
and select the Mono runtime as your app's target runtime instead of
Microsoft's .NET.
I would recommend using the latest Mono 2.10.x release unless you need
async/await, in which case I'd suggest using the latest 3.0.x release.
Hope that helps,
Jeff
On Wed, Apr 3, 2013 at 11:37 PM, Aaron Webster <aaronwebster at outlook.com>wrote:
> I have been searching several websites and forum posts to solve my issue,
> but I have yet to find anything that lines up exactly with my circumstances.
>
> My main concern is what debugger to use on a windows install of
> Monodevelop. I have read several posts that try to direct me to use soft
> debugger, but that option doesn't appear to be available on the Windows
> platform.
>
> Is SoftDebugger available on Windows MonoDevelop? I have read that only
> the native .Net version is available. Is that true?
>
> What release of Mono should I use and what debugger should I use if I am
> stuck in a windows environment to do my development? I can get my code to
> work, but with all of the debugging errors that I am receiving, it's
> terribly time consuming.
>
> Any suggestions would be helpful.
>
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>
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