[MonoDevelop] Unable to Create Solutions or open Files in Mono Dev 2.4 or 2.6 on Windows 7 x64

Alan alan.mcgovern at gmail.com
Mon Sep 26 05:05:26 EDT 2011


Would you be able to do a screencast of the exact steps you follow to
replicate this error with 2.6? Alternatively, could you try the 2.8 beta
series and see if the same issue manifests there and if so screencast that?
I've never heard of this issue and have no idea how to replicate it. Is
there anything unusual about your setup which might trigger unusual
behaviour in MD?

Alan.

On 26 September 2011 03:23, dev 13 <unitydev13 at gmail.com> wrote:

> I am trying to develop in Unity and Mono and have been unsuccessful in
> getting MonoDevelop to work correctly.
>
> I have searched all over but have not found a solution and have been unable
> to resolve this issue. Any help is appreciated. I have been unable to
> develop in MonoDevelop. It throws exceptions every time I try to open a file
> or create a solution. Unable to use new or previously existing solutions.
>
> Is there anything I can do to solve this issue?
>
> Tried clean installs of Both Unity and MonoDevelop. I am able to open them
> fine in text editors and visual studio, but I want to be able to debug and
> use MonoDevelop.
>
> Windows 7 x64,
> Latest Stable versions of Unity and MonoDevelop
>
> Let me know if there is any other information, errors, or logging I would
> be able to provide. I am green to Mono and Unity.
>
> Thanks again.
>
>
> Sample Exception:
>
> Error:
> The file 'F:\**.cs' could not be opened. Exception has been thrown by the
> target of an invocation.
>
> Details:
> System.Reflection.TargetInvocationException: Exception has been thrown by
> the target of an invocation. ---> System.ArgumentException: The path is not
> of a legal form.
>
>    at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32
> maxPathLength)
>
>    at System.IO.Path.GetFullPathInternal(String path)
>
>    at System.IO.Path.GetFullPath(String path)
>
>    at MonoDevelop.Ide.Gui.Components.FileBrowser.set_CurrentDir(String
> value)
>
>    at MonoDevelop.Ide.Gui.Components.FileBrowser..ctor()
>
>    at MonoDevelop.Ide.Gui.Pads.FileScout..ctor()
>
>    --- End of inner exception stack trace ---
>
>    at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean
> publicOnly, Boolean noCheck, Boolean& canBeCached,
> RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
>
>    at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean
> skipCheckThis, Boolean fillCache)
>
>    at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly,
> Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache)
>
>    at System.Activator.CreateInstance(Type type, Boolean nonPublic)
>
>    at Mono.Addins.RuntimeAddin.CreateInstance(String typeName, Boolean
> throwIfNotFound)
>
>    at MonoDevelop.Ide.Codons.PadCodon.CreatePad()
>
>    at MonoDevelop.Ide.Codons.PadCodon.InitializePadContent(IPadWindow
> window)
>
>    at MonoDevelop.Ide.Gui.PadWindow.CreateContent()
>
>    at MonoDevelop.Ide.Gui.PadWindow.get_Content()
>
>    at MonoDevelop.Ide.Gui.Pad.get_Content()
>
>    at MonoDevelop.Ide.Gui.Workbench.GetPad[T]()
>
>    at MonoDevelop.SourceEditor.SourceEditorView..ctor()
>
>    at
> MonoDevelop.SourceEditor.SourceEditorDisplayBinding.CreateContent(FilePath
> fileName, String mimeType, Project ownerProject)
>
>    at MonoDevelop.Ide.Gui.LoadFileWrapper.Invoke(String fileName)
>
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