[MonoDevelop] ReadLine does not stop for input
ourshopper at cox.net
Thu Mar 24 18:21:04 EDT 2011
Thank you very much. Your suggestion fixed the problem.
On Mar 24, 2011, at 5:07 PM, Ian Norton wrote:
> If you want to have a proper terminal ( it sounds like you do ) then
> you should enable 'run on external console' in the project's run
> The application output pad isn't a full terminal so your app won't be
> able to read from stdin.
> On 24 Mar 2011, at 20:52, "fastone" <ourshopper at cox.net> wrote:
>> Hello Everyone,
>> I'm new to this list so I hope this is appropriate.
>> I'm working on a C# online course and using MonoDevelop and Mono on
>> mac to do my coursework and I've run into a problem that I'm hoping
>> someone can help me with. I'm trying to debug the following code:
>> public class Lesson3Part2
>> public static void Main()
>> System.Console.Out.Write("Enter the first number:");
>> string num1String = System.Console.ReadLine();
>> double num1 = System.Convert.ToDouble(num1String);
>> System.Console.Out.Write("Enter the second number:");
>> string num2String = System.Console.ReadLine();
>> double num2 = System.Convert.ToDouble(num2String);
>> double sum = num1 + num2;
>> System.Console.Out.WriteLine("The sum is " + sum);
>> When I get to any line with "System.Console.ReadLine()" the code does
>> not stop for input. Instead, it continues to the end of the main
>> routine without pause for input. The code was taken from the lesson
>> verbatim and so I assume it should work.
>> When I run the code in the debugger an "Application output" window
>> comes up with the following output:
>> " Enter the first number:Enter the second number:The sum is 0"
>> Questions: Should I be able to enter input into the "Application
>> Output" window? If not, then how? If so, then can anyone explain what
>> my problem might be?
>> Before anyone suggests it I've already asked my professor and he was
>> no help at all.
>> Thanks in advance for any help.
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