[MonoDevelop] Subject: Default compiler options for newly created project

Vasili I. Galchin vigalchin at gmail.com
Tue Jul 13 21:41:48 EDT 2010


Viktor,

     If you look in the directory FSharpBinding/MonoDevelop.FSharp, you will
find FSharpBindingCompilerManager.cs. If you read the method
FSharpBindingCompilerManager::Compile, you will see where the CLI's options
are generated based on the state of the "configuration" and
"compilerParameters" objects. IMO the state of these two objects should in
part be set based on user GUI input. If so, that functionality currently
doesn't exist. Other people on this list are free to comment please!

Regards,

Vasili

On Tue, Jul 13, 2010 at 8:13 PM, Vasili I. Galchin <vigalchin at gmail.com>wrote:

> Hi Viktor aka Lost
>
>      You lost(no pun intended :) me with your post. If you are developing
> against the F# binding that I put up on http://www.github.com/vigalchin,
> then as currently the F# binding generates somewhat of a fixed CLI parm list
> that is passed to the fsc compiler when this compiler is invoked by
> MonoDevelop. This is a current limitation as I haven't used the GUI Designer
> to allow a F# Binding user to override CLI parm defaults. Are you trying to
> override compiler option defaults??
>
> Regards,
>
> Vasili
>
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