[MonoDevelop] MonoDevelop Mac OS X and Gtk# Designer

Daren Johnson ejdcd at cox.net
Sat Jul 10 12:23:20 EDT 2010


Good news, please do.  It's the one thing we  OSXers need. 

Thanks 



On Jul 10, 2010, at 11:15 AM, Miguel de Icaza wrote:

> We have a new Mono version that we are previewing that contains a new Gtk+ stack for OSX.
> 
> Perhaps we could enable it by default now if it works with the new Gtk+?
> 
> On Sat, Jul 10, 2010 at 9:54 AM, Mike Krueger <MKrueger at novell.com> wrote:
> Hi
> 
> At the moment it's disabled by default - because dnd didn't work in the
> designer.
> I've worked a bit on the designer to support dnd on mac os and it seems
> to work - but I didn't test it.
> When messing around (at least I've a working designer) with the solution
> it should be possible to compile a monodevelop with designer on mac os x.
> 
> Regards
> Mike
> > Hi People..
> >
> > so there is no Gtk# Designer for Mac OS X MonoDevelop? I really like
> > MonoDevelop under Windows, now i wanna code with my Macbook but without
> > Designer Suckz a little bit :/.
> >
> > Is there any solution? Like an external Designer which creates
> > Copy&PasteCode etc.?
> >
> > Hopefully Greetings,
> >
> > Philipp
> >
> 
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