[MonoDevelop] MonoDevelop Mac OS X and Gtk# Designer

Miguel de Icaza miguel at novell.com
Sat Jul 10 12:15:51 EDT 2010


We have a new Mono version that we are previewing that contains a new Gtk+
stack for OSX.

Perhaps we could enable it by default now if it works with the new Gtk+?

On Sat, Jul 10, 2010 at 9:54 AM, Mike Krueger <MKrueger at novell.com> wrote:

> Hi
>
> At the moment it's disabled by default - because dnd didn't work in the
> designer.
> I've worked a bit on the designer to support dnd on mac os and it seems
> to work - but I didn't test it.
> When messing around (at least I've a working designer) with the solution
> it should be possible to compile a monodevelop with designer on mac os x.
>
> Regards
> Mike
> > Hi People..
> >
> > so there is no Gtk# Designer for Mac OS X MonoDevelop? I really like
> > MonoDevelop under Windows, now i wanna code with my Macbook but without
> > Designer Suckz a little bit :/.
> >
> > Is there any solution? Like an external Designer which creates
> > Copy&PasteCode etc.?
> >
> > Hopefully Greetings,
> >
> > Philipp
> >
>
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