[MonoDevelop] GSoC 2010, F# language binding

lost lostfreeman at gmail.com
Thu Apr 1 13:10:32 EDT 2010


Hello, MonoDevelop team.

This year I've decided to take part in Google Summer of Code. I've
checked Mono's StudentProjects page and found a note about F# binding.
There was a suggestion to write to mailing list, mhutch or lluis specifically.

Before writting an application I should be aware of the following:

Do you need your own compiler or using existing fsc from Microsoft is ok?
Can I use CodeDom library, provided with Microsoft F#?
These two questions are about licensing. I've also asked in F# forum (
http://cs.hubfs.net/forums/thread/13591.aspx ), but still have no
answer.

Can I write binding in F# itself, specifically, is it ok to have
reference to FSharp.Core and FSharp.PowerPack libraries from Microsoft
build?

Regards,
Milovanov Victor.


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