[MonoDevelop] Debugging on Vista 64 Bit
Zordon
goldarzeth at gmail.com
Sun Oct 4 20:03:22 EDT 2009
How do you fix this problem???
HJe wrote:
>
>
>
> bobber205 wrote:
>>
>> I have the following problem with the latest stable release of
>> monodevelop for windows and the beta (2.2)
>>
>> I have uninstalled and reinstalled GTK# for windows before installing
>> mono develop each time.
>>
>> I run the following code after creating a new C# console project while
>> placing a breakpoint on the a= 5; line.
>>
>> using System;
>>
>>
>>
>> namespace consoleProjectTest
>> You'll need to compile in 32 bits. To do this, got to project,
>> <myprojectname> options, Compiler, and add "/platform=x86" without
>> quotation marks in Additional Arguments
>>
>>
>>
>>
>>
>>
>> {
>>
>> class MainClass
>>
>> {
>>
>> public static void Main (string[] args)
>>
>> {
>>
>> int a = 1;
>>
>> a = 5;
>>
>> Console.WriteLine ("Hello World!");
>>
>> }
>>
>> }
>>
>> }
>>
>> In the console I get this error:
>> Debugger Error: The operation failed because debuggee and debugger are on
>> incompatible platforms. (Exception from HRESULT: 0x80131C30)
>>
>>
>> What should I do? :)
>>
>> Thanks!
>>
>
>
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