[MonoDevelop] Debugging on Vista 64 Bit

Zordon goldarzeth at gmail.com
Sun Oct 4 20:03:22 EDT 2009


How do you fix this problem???

HJe wrote:
> 
> 
> 
> bobber205 wrote:
>> 
>> I have the following problem with the latest stable release of
>> monodevelop for windows and the beta (2.2)
>> 
>> I have uninstalled and reinstalled GTK# for windows before installing
>> mono develop each time.
>> 
>> I run the following code after creating a new C# console project while
>> placing a breakpoint on the a= 5; line.
>> 
>> using System;
>> 
>> 
>> 
>> namespace consoleProjectTest
>> You'll need to compile in 32 bits. To do this, got to project,
>> <myprojectname> options, Compiler, and add "/platform=x86" without
>> quotation marks in Additional Arguments
>> 
>> 
>> 
>> 
>> 
>> 
>> {
>> 
>> 	class MainClass
>> 
>> 	{
>> 
>> 		public static void Main (string[] args)
>> 
>> 		{
>> 
>> 			int a = 1;
>> 
>> 			a = 5;
>> 
>> 			Console.WriteLine ("Hello World!");
>> 
>> 		}
>> 
>> 	}
>> 
>> }
>> 
>> In the console I get this error:
>> Debugger Error: The operation failed because debuggee and debugger are on
>> incompatible platforms. (Exception from HRESULT: 0x80131C30)
>> 
>> 
>> What should I do? :)
>> 
>> Thanks!
>> 
> 
> 

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