[MonoDevelop] Windows Apps and MonoDevelop 2.0
stapostol at gmail.com
Mon May 18 03:51:49 EDT 2009
Windows.Forms on Linux / MacOS is not really usable, unless you use custom
controls (custom drawing) for everything. It is certainly far from a "first
class" citizen on these platforms: it looks decisevely non-native, it is
very slow, data binding is spotty and so on. It is great for a quick port of
a Windows application, but far from ideal if you wish to build native
GTK#, on the other hand, is very usable on Windows and Linux and semi-usable
on MacOS (but this is being worked on). It also comes with a MonoDevelop
designer, which is very useful if you develop primarily on Linux.
I can understand why you'd like to stay with the assemblies provided out of
the box, but experience tells me that this could to be the cause of much
frustration later on. Suggestion: build a simple WinForms and a simple GTK#
application, and test it on the platforms you are interested in. Look at the
results and choose the one that you feel will work better.
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