[MonoDevelop] Using resource Files on MonoDevelop

Paulo Aboim Pinto esqueleto at tusofona.com
Sat Feb 9 21:20:33 EST 2008


I'm trying to use resource files on MonoDevelop and I can figure how I do

I try to follow this tutorial:
to create the resource files for default culture and for another culture.

I can use the strings from default resource file, but I can't use the second
resource file. I'm trying to create a file for pt-PT culture.

I add the resource files created with the tutorial above and when I do this:

ResourceManager rm = new ResourceManager("newTestBed",
System.Console.WriteLine(string.Format("--> {0}", rm.GetString("Field1")));

I get the default value of the Field1

When I do this:
CultureInfo ci = new CultureInfo("pt-PT");
if (rm.GetResourceSet(ci, true, false) == null)
                System.Console.WriteLine("pt-PT not found");

I always get that "pt-PT not found". Why? I add the newTestBed.resources,
newTestBed.pt-PT.resources to the Resources folder and this still don't
When I compile my project I get this:
Generating satellite assembly for 'pt-PT' culture with al2

If the pt-PT culture is compile to the assembly, why I can't use the

Paulo Aboim Pinto
Odivelas - Portugal

Have income spending 5 minutes a day
Click here: http://bux.to/?r=esqueleto
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