[MonoDevelop] SourceEditorDisplayBinding.patch
Lluis Sanchez
lluis at ximian.com
Mon Mar 5 16:51:45 EST 2007
Hi!
I tried your patch and I found some issues:
* It crashes when opening a file which defines a delegate.
* It also crashes if you add a delegate to a file.
* I got an exception trying to open an AssemblyInfo.cs file (maybe
because there isn't any class?).
* If a member is very long (e.g. a method with lots of
parameters), the combo grows beyond the screen.
* The combos are not updated when moving from method to method in
the editor.
Lluis.
El ds 03 de 03 del 2007 a les 17:07 +0000, en/na James Fitzsimons va
escriure:
> Hi Lluis and list,
>
> I've been using Monodevelop quite a lot recently and decided to revive
> this patch I never quite finished last year.
>
> Lluis, I think I have addressed all the issues you mentioned last time
> now. I've been using it a little this afternoon and it seems to be
> working pretty well.
>
> Hopefully this time we'll get it committed!
>
> Cheers,
> James
>
> On Mon, 2006-08-14 at 13:19 +0200, Lluis Sanchez wrote:
> > El ds 12 de 08 del 2006 a les 20:02 +0100, en/na James Fitzsimons va
> > escriure:
> > > Hi all,
> > > Work commitments and a busy summer has kept me from finishing this but I
> > > have a new version ready.
> >
> > The patch looks great!
> > I had some crashes though, when trying to open a file not belonging to a
> > project, or when opening a nemerle file.
> >
> > >
> > > >
> > > > * It would be nice to add an option to the editor configuration
> > > > panel to enable/disable the class bar.
> > > This one is done, not sure if it is the best place but you can turn the
> > > class bar on and off on the behaviour tab of the text editor properties.
> >
> > Maybe a better place is the General section. Behavior is more for the
> > text editing behavior.
> >
> > >
> > > > * It would be nice to always show in the method combo the method
> > > > on which the editor cursor is positioned.
> > > I spent some time looking into this one. I thought it would be easy but
> > > unfortunately I am struggling to find a way to figure out what method the
> > > cursor is currently in. As I probably won't have much time to work on
> > > this in the immediate future I've added it to my TODO list and thought
> > > I'd submit a patch without it. Better to have some features than none at
> > > all right!
> >
> > It's easy. Each method has a body region, so you only need to loop
> > through all methods and find the one which contains the cursor position.
> >
> > Lluis.
> >
> >
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