[MonoDevelop] Using MonoDevelop when you're still tied to autotools
Lluis Sanchez
lluis at ximian.com
Wed Feb 21 14:39:12 EST 2007
Hi!
> I'm looking for guidance on how best to use MonoDevelop on a project
> that uses autotools. I've listed some questions below. Any
> suggestions would be appreciated. ;-)
>
> 1. Assume the majority of contributors to the project want to continue
> using autotools, and that getting rid of the existing setup is not an
> option. Is it possible to make the project buildable directly from MD
> without stepping on autotools' toes? If so, is it worth it to
> maintain two build systems?
>
> 2. If the answer above is no, what do people do? Do I really need to
> hack in MD, then switch to a terminal and type "make"? Is there a way
> to configure MD so that when I select "Build" it knows to run "make"
> in a certain directory, and redirect the output to MD's own build
> output dialog?
You'll find answers for all those questions in the next MonoDevelop
release, coming in a few hours I hope. Stay tuned.
>
> 3. I set up an unbuildable MD Solution for my project that just
> includes all the proper C# files. A helper process for MD was using
> extra CPU for hours, but still auto-complete wouldn't work. Then I
> restarted MD and magically auto-complete worked perfectly. Any
> thoughts on this?
This bug should already be fixed.
>
> 4. Could the svn addin rock any more? Holy crap you guys hit the nail
> on the head with this one. ;-)
Thanks!
>
> 5. Any other suggestions/anecdotes/etc?
>
> Thanks,
> Sandy
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