[MonoDevelop] Skeleton Translation Plugin
monoman at gmail.com
Sun Aug 13 17:44:17 EDT 2006
I've started the translation editor, but had to stop working it in the
last few days because of some daunting job work... I hope to give
something workable in the coming week.
For all to have an overview of how things are coming up:
-- Now you can add translation project to your solution, and it
creates the basic file.
-- When you build it, currently it just check if needed bits exist, in
the next phase it will reextract translatable strings from selected
sources, if needed, and also compile the .po files.
-- translation files (like pt_BR.po, es.po, ...) are added to the
project file, and a new view/editor enables to navigate among strings,
and change the translations.
I'm having some trouble to finish the editor, because stetic is
throwing an exception when triyng to generate the code for my widget
that embeds a navigation toolbar (it bombs when finding my 'actions',
an empty toolbar doesn't cause the problem). I'll debug stetic a bit
more, to open a bugzilla, hopefully with a patch.
I'll update this report a little later...
On 8/12/06, Miguel de Icaza <miguel at ximian.com> wrote:
> > Yeah TranslationFileDescriptionTemplate is a leftover from some wild
> > idea that has matured differently, also I'm working in something a bit
> > more functional, that I hope to present (a new diff) for approval
> > tomorrow.
> I cant wait to try this out, is there any progress on this front?
Rafael "Monoman" Teixeira
"The reasonable man adapts himself to the world; the unreasonable one
persists in trying to adapt the world to himself. Therefore all
progress depends on the unreasonable man." George Bernard Shaw
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