[MonoDevelop] Configuring AddIns?
Thu, 21 Oct 2004 21:47:08 -0500
Thanks for the replies. Of course about 5 minutes after I sent that
email, I just randomly moved the makefile.am in AddInManager/ to
makefile and built it and copied the dll & xml into the AddIns build
folder and boom - I saw a working addin.
I'm not looking for a finished product at this point, just at what's
going on. I dug around a little in gtk 5 years or so ago, its probably
changed quite a bit (maybe not?) I'd love to help out with the project,
but I'm not sure what I could really do...
Looks good - I'm excited.
John Luke wrote:
>With most AddIns they will have an assembly (.dll) and an .addin.xml
>file that need to be placed where MonoDevelop looks for addins. This
>depends on whether you are using make run, or monodevelop to launch
>the app. For the ones you mentioned, they should go to
>$MonodevelopRoot/AddIns/. But like Todd said, none are finished and
>may not do anything useful.
>On Thu, 21 Oct 2004 15:32:39 -0700, Todd Berman <email@example.com> wrote:
>>On Thu, 2004-10-21 at 17:13 -0500, Benjamin Joldersma wrote:
>>>First off, I want to say thanks so much for all the hard work. I've
>>>been following the progress since around January or so, and it's really
>>>exciting to see this project maturing.
>>>Not until now, unfortunately, have I made the time to (re)install linux
>>>(gentoo), and get mono running (again). I've gotten the latest version
>>>of MonoDevelop from svn, and now I am wondering: how do I install the
>>>addins? I want to see whats going on with this thing! The Debugger
>>>especially, but lots of other folders sound interesting: AddInManager,
>>>AssemblyAnalyzer, StartPage, Nunit, etc.
>>Those are all works-in-progress, and they arent enabled because they
>>arent useful/finished/or working.
>>Enabling them is different for each one.