[Mono-winforms-list] new linux gui & swf
Miguel de Icaza
Tue, 18 Nov 2003 03:53:22 -0500
> Now i am in the part of implementing client functionality, so i get to
> mono, all the mono class libraries are excellent instead of reinventing
> all that functionality. The exact part i want to implement is SWF for
> use in my project so clients use that API and i don't have to create a
> new API for widgets,etc. Any ideas, hint where can i begin to acomplish
> my objective? I read that for SWF there are 2 implementations in progress
> gtk and wine. Where should i look where are those 2 hooked into mono?
Windows.Forms is a very big API, am not sure its the best foundation as
a toolkit for your code.
> Also i was reading about Avalon/WinFX so here goes another question,
> is SWF the same API that is used on Avalon/WinFX or are 2 different
> beasts? longhorn will have a composite engine (called Desktop Composite
> Engine - DCE) that will make use of DirectX, mine uses opengl and i
> would like to support Aero APIs. Any idea or is there any other
> project with these objectives in mind?
The Avalon APIs are a completely new beast. Microsoft will have to
support the two APIs: the old Winforms and the new Avalon one. They
bear no resemblance.