[Mono-winforms-list] new linux gui & swf

Miguel de Icaza miguel@ximian.com
Tue, 18 Nov 2003 03:53:22 -0500


> Now i am in the part of implementing client functionality, so i get to
> mono, all the mono class libraries are excellent instead of reinventing
> all that functionality.  The exact part i want to implement is SWF for
> use in my project so clients use that API and i don't have to create a
> new API for widgets,etc.  Any ideas, hint where can i begin to acomplish
> my objective?  I read that for SWF there are 2 implementations in progress
> gtk and wine.  Where should i look where are those 2 hooked into mono?

Windows.Forms is a very big API, am not sure its the best foundation as
a toolkit for your code.

> Also i was reading about Avalon/WinFX so here goes another question,
> is SWF the same API that is used on Avalon/WinFX or are 2 different
> beasts? longhorn will have a composite engine (called Desktop Composite
> Engine - DCE) that will make use of DirectX, mine uses opengl and i
> would like to support Aero APIs.  Any idea or is there any other
> project with these objectives in mind?

The Avalon APIs are a completely new beast.  Microsoft will have to
support the two APIs: the old Winforms and the new Avalon one.  They
bear no resemblance.