[Mono-ue] Future of Mono for Unreal Engine
Ryan Burnham
nitro52 at iinet.net.au
Thu May 21 13:13:13 UTC 2015
Well, I’ve submitted my feedback to Epic, I hope anyone who would also like to see C# come to UE will back it. Here is the link
https://forums.unrealengine.com/showthread.php?70698-Please-work-with-Xamarin-to-make-Mono-for-UE-a-reality
Regards
Ryan
From: mono-ue-bounces at lists.ximian.com [mailto:mono-ue-bounces at lists.ximian.com] On Behalf Of Miguel de Icaza
Sent: Thursday, 21 May 2015 3:03 AM
To: mono-ue at lists.ximian.com
Subject: [Mono-ue] Future of Mono for Unreal Engine
Hello,
As you guys have noticed, the experience to setup Mono with Unreal Engine is not very pleasant. It involves compiling code from source, it involves a specific version of Unreal and has a very long and tedious installation process.
The Unreal EULA is hostile to third party vendors and prevents us from creating the kind of integrated experience that we would like to have.
Based on the above, we do not anticipate that we will continue to develop the bindings of Mono for Unreal Engine at this point.
Miguel
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