[Mono-ue] Future of Mono for Unreal Engine
Ryan Burnham
nitro52 at iinet.net.au
Wed May 20 22:54:43 UTC 2015
That's a shame to hear. Have you spoken with the unreal team about this issue? I know there latest survey had questions about c# / unity experience so maybe its on there mind.
-----Original Message-----
From: "Miguel de Icaza" <miguel at xamarin.com>
Sent: 21/05/2015 3:03 AM
To: "mono-ue at lists.ximian.com" <mono-ue at lists.ximian.com>
Subject: [Mono-ue] Future of Mono for Unreal Engine
Hello,
As you guys have noticed, the experience to setup Mono with Unreal Engine
is not very pleasant. It involves compiling code from source, it involves
a specific version of Unreal and has a very long and tedious installation
process.
The Unreal EULA is hostile to third party vendors and prevents us from
creating the kind of integrated experience that we would like to have.
Based on the above, we do not anticipate that we will continue to develop
the bindings of Mono for Unreal Engine at this point.
Miguel
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