[Mono-ue] Compiling first objects
Gaëtan Le Barbé
gaetan.lebarbe at malkyrs.com
Wed May 20 15:08:42 UTC 2015
My bad, I found how to solve the problem, I just had to set the solution
configuration to Development Editor, and set the platform to Win64. This
is written in the installation process to build with Visual studio, but
not in getting started.
Gaëtan Le Barbé
Le 20/05/2015 16:21, Gaëtan Le Barbé wrote :
> Hello everyone,
> I succeeded in building Mono for Unreal and creating a first project.
> But each time I try to build this project I get missing assembly or
> reference for everything related to Unreal like this:
> " usingUnrealEngine.Runtime; "
> " \Unreal
> Projects\Iriel_GUI_Unreal\Source\Iriel_GUI_UnrealMono\EngineLoader.cs(7,7):
> Error CS0246: The type or namespace name 'UnrealEngine' could not be
> found (are you missing a using directive or an assembly reference?)
> (CS0246) (Iriel_GUI_UnrealMono)"
>
> Indeed, the assemblies do not appear to be referenced by the project.
> But this is not explained in the "getting started" page on the website
> and I do not know where to find them.
>
> Thanks in advance for any help.
> Gaëtan Le Barbé
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