[Mono-ue] Compiling problem

Vinicius Rangel vinicius.l.rangel at gmail.com
Mon May 18 16:42:52 UTC 2015


27>EXEC : warning : Assembly resolve path
C:\Windows\Microsoft.NET\Framework64\v4.0.30319 -o obj\Win64\Development
does not exist, skipping
[E:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoManagedExtensions\UnrealEngine.ManagedExtensions.csproj]
27>    Editor\MonoUE4 obj\Win64\Development
27>
27>    Unhandled Exception: System.UnauthorizedAccessException: Access to
the path 'Editor\MonoUE4 obj\Win64\Development' is denied.
27>       at System.IO.__Error.WinIOError(Int32 errorCode, String
maybeFullPath)
27>       at System.IO.File.InternalCopy(String sourceFileName, String
destFileName, Boolean overwrite, Boolean checkHost)
27>       at System.IO.File.Copy(String sourceFileName, String
destFileName, Boolean overwrite)
27>       at
MonoAssemblyProcess.Program.ProcessAssemblyInPlace(AssemblyDefinition
bindingsAssembly, String assemblyPath, BaseAssemblyResolver resolver,
String[] knownPaths, NativeTypeManifest manifest) in
e:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Source\Programs\MonoAssemblyProcess\Program.cs:line
821
27>       at MonoAssemblyProcess.Program.Main(String[] args) in
e:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Source\Programs\MonoAssemblyProcess\Program.cs:line
217
27>E:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\DotNET\Xamarin.UE4.Common.targets(28,5):
error MSB3073: The command
""E:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\MSBuild\..\..\..\..\..\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\DotNET\MonoAssemblyProcess.exe"
-p="E:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\MSBuild\..\..\..\..\..\Engine\Binaries\Win64\MonoEditor"
-n=UnrealEngine -p="C:\Windows\Microsoft.NET\Framework64\v4.0.30319\" -o
"obj\Win64\Development Editor\MonoUE4" "obj\Win64\Development
Editor\UnrealEngine.ManagedExtensions.dll"" exited with code -532462766.
[E:\UE4\UnrealEngine\Engine\Plugins\XamarinUE4\MonoManagedExtensions\UnrealEngine.ManagedExtensions.csproj]
27>  -------- End Detailed Actions Stats
-----------------------------------------------------------
27>  Cumulative action seconds (8 processors): 6,59 building projects, 0,00
compiling, 0,00 creating app bundles, 0,00 generating debug info, 5,37
linking, 0,00 other
27>  UBT execution time: 18,02 seconds
27>C:\Program Files
(x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5):
error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor
Win64 Development" exited with code -1.


Can someone help-me?
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