[Mono-ue] Build Error
Itay Gal
itay at itaygal.com
Thu Jan 22 09:22:10 UTC 2015
Hi,
When trying to build the UE4 solution with the xamarin plugin I get UBT error: Failed to produce item: D:\UE Repo\UnrealEngine\Engin\Plugins\XamarinUE4\MonoRuntime\Binaries\Win64\UE4Editor-MonoRuntime.dll
this morning I tried to apply the preview 7 and rebuild still same error. in the build output I can see that there are some rc errors maybe this is what causing the problem.
I hope someone would be able to help me.
here is the build output:
24> Performing 13 actions (max 4 parallel jobs)
24> [2/13] rc.exe ModuleVersionResource.rc.inl
24> [4/13] link.exe UE4Editor-HTML5TargetPlatform.dll
24> [1/13] link.exe UE4Editor-AndroidDeviceDetection.dll
24> [3/13] rc.exe PCLaunch.rc
24>EXEC : fatal error RC1107: invalid usage; use RC /? for Help
24>
24>EXEC : fatal error RC1107: invalid usage; use RC /? for Help
24>
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AndroidDeviceDetection.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AndroidDeviceDetection.exp
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-HTML5TargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-HTML5TargetPlatform.exp
24> [5/13] MSBuild.exe UE4_Bindings.sln
24> [6/13] link.exe UE4Editor-AndroidTargetPlatform.dll
24> [7/13] link.exe UE4Editor-Android_DXTTargetPlatform.dll
24> [8/13] link.exe UE4Editor-Android_ATCTargetPlatform.dll
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_DXTTargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_DXTTargetPlatform.exp
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ATCTargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ATCTargetPlatform.exp
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AndroidTargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AndroidTargetPlatform.exp
24> All packages listed in packages.config are already installed.
24> [9/13] link.exe UE4Editor-Android_PVRTCTargetPlatform.dll
24> [10/13] link.exe UE4Editor-Android_ETC1TargetPlatform.dll
24> [11/13] link.exe UE4Editor-Android_ETC2TargetPlatform.dll
24> Xamarin.UE4.Tasks -> D:\UE Repo\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\DotNET\Xamarin.UE4.Tasks.dll
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ETC2TargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ETC2TargetPlatform.exp
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_PVRTCTargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_PVRTCTargetPlatform.exp
24> Creating library D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ETC1TargetPlatform.lib and object D:\UE Repo\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Android_ETC1TargetPlatform.exp
24> All packages listed in packages.config are already installed.
24> MonoAssemblyProcess -> D:\UE Repo\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\DotNET\MonoAssemblyProcess.exe
24> UnrealEngine.MainDomain -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.MainDomain.dll
24> All packages listed in packages.config are already installed.
24> MonoGenerateProjects -> D:\UE Repo\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\DotNET\MonoGenerateProjects.exe
24> UnrealEngine.Runtime -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.Runtime.dll
24> UnrealEngine.BuiltinModules -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.BuiltinModules.dll
24> UnrealEngine.Paper2D -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.Paper2D.dll
24> UnrealEngine.MonoRuntime -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.MonoRuntime.dll
24> UnrealEngine.ScriptPlugin -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.ScriptPlugin.dll
24> UnrealEngine.SoundVisualizations -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.SoundVisualizations.dll
24> UnrealEngine.SoundMod -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.SoundMod.dll
24> UnrealEngine.CustomMeshComponent -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.CustomMeshComponent.dll
24> UnrealEngine.CableComponent -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.CableComponent.dll
24> All Classes and Methods in D:\UE Repo\UnrealEngine\Engine\Plugins\XamarinUE4\MonoManagedExtensions\obj\Win64\Development Editor\MonoUE4\UnrealEngine.ManagedExtensions.dll Verified.
24> UnrealEngine.ManagedExtensions -> D:\UE Repo\UnrealEngine\Engine\Binaries\Win64\MonoEditor\UnrealEngine.ManagedExtensions.dll
24> -------- End Detailed Actions Stats -----------------------------------------------------------
24>ERROR : UBT error : Failed to produce item: D:\UE Repo\UnrealEngine\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\Win64\UE4Editor-MonoRuntime.dll
24> Cumulative action seconds (8 processors): 2.57 building projects, 0.21 compiling, 0.00 creating app bundles, 0.00 generating debug info, 3.69 linking, 0.00 other
24> UBT execution time: 12.04 seconds
24>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development" exited with code -1.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 30 skipped ==========
Thanks,
Itay
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.ximian.com/pipermail/mono-ue/attachments/20150122/18e12021/attachment-0001.html>
More information about the Mono-ue
mailing list