[Mono-ue] MonoForUnrealEngine-Preview-6 run problem
m.j.hutchinson at gmail.com
Wed Jan 21 23:44:12 UTC 2015
If you're upgrading from Preview 6 or Preview 5, Preview 7 just adds
missing files so re-extracting the plugin should be all you need for
If you're upgrading from Preview 4 or older I'd recommend a clean
build since a lot of things moved around. The best way to do this
would be to delete and recreate the UnrealEngine branch and do a "git
clean -xcf" to remove untracked files, then follow the build
instructions from the beginning, including creating the UE branch and
applying the patchset.
On 21 January 2015 at 17:57, Ryan Burnham <nitro52 at iinet.net.au> wrote:
> Hi Michael.
> What is the update process between previews? Do you just copy the preview
> into the repo and run the patch command again or do you need to start from
> scratch. In this case deleting the branch and any untracked files should do
> From: Michael Hutchinson
> Sent: 22/01/2015 3:31 AM
> To: Дмитрий Петлюк
> Cc: mono-ue
> Subject: Re: [Mono-ue] MonoForUnrealEngine-Preview-6 run problem
> It just finished uploading to the original download page.
> I've also updated the Preview 5 release notes. There were lot of
> changes between P4 and P5!
> - m
> On 21 January 2015 at 14:22, Дмитрий Петлюк <yxoplan at hotmail.com> wrote:
>> Can I find that file somewhere, or you can give it?
>> Mono-ue mailing list
>> Mono-ue at lists.ximian.com
> Michael Hutchinson ~ https://mhut.ch
> Mono-ue mailing list
> Mono-ue at lists.ximian.com
Michael Hutchinson ~ https://mhut.ch
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