[Mono-ue] Build Preview 4 with 4.4 on Mac

William Mansfield wmansfield at codeable.net
Mon Jan 5 22:27:32 UTC 2015


I have downloaded and successfully built 4.4 on my machine.
I then copy over the preview files.
When I attempt to run the patch, I get the following:

Williams-MacBook-Pro:UnrealEngine william$ git am
Engine/Plugins/XamarinUE4/Patches/*
Applying: Script integration UObject helpers
error: patch failed:
Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp:3341
error: Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp: patch
does not apply
error: patch failed:
Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1928
error:
Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp: patch
does not apply
error: patch failed:
Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:1826
error: Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h: patch does
not apply
error: patch failed:
Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h:712
error: Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h:
patch does not apply
Patch failed at 0001 Script integration UObject helpers
The copy of the patch that failed is found in:
   /Users/william/projects/UnrealEngine/.git/rebase-apply/patch
When you have resolved this problem, run "git am --continue".
If you prefer to skip this patch, run "git am --skip" instead.
To restore the original branch and stop patching, run "git am --abort".

Does the 4.4 branch already have some of these patches?
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