[Mono-ue] Licensing clarification

Pragma Scrypt pragmascript at gmail.com
Sat Oct 25 16:26:08 UTC 2014

I dont quite understand the "Licencing" section of the FAQ:
"To redistribute code written with *Mono for Unreal Engine*, you must have
a commercial license to the Mono runtime."
Does this mean in order to ship a game written with mono for UE, we would
need to get commercial licences of the Mono runtime?  Or does "to
redistribute code" refer to source code releases only?

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