[Mono-ue] MonoEditor Linker error

Eugene Tchoukhrov vicogamestudio at live.com
Sat Nov 1 04:13:42 UTC 2014


I'm getting these linker errors:

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: class FString __cdecl
GameProjectUtils::FNewClassInfo::GetClassNameW(void)const "
(__imp_?GetClassNameW at FNewClassInfo@GameProjectUtils@@QEBA?AVFString@@XZ)
referenced in function "private: static bool __cdecl
MonoEditorUtils::GenerateClassFile(class FString const &,class
FString,struct GameProjectUtils::FNewClassInfo,class TArray<class
FString,class FDefaultAllocator> const &,class FString const &,struct
GameProjectUtils::FModuleContextInfo const &,class FText &)"
(?GenerateClassFile at MonoEditorUtils@@CA_NAEBVFString@@V2 at UFNewClassInfo@Game
ProjectUtils@@AEBV?$TArray at VFString@@VFDefaultAllocator@@@@0AEBUFModuleConte
xtInfo at 4@AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: class FString __cdecl
GameProjectUtils::FNewClassInfo::GetCleanClassName(class FString const
&)const "
(__imp_?GetCleanClassName at FNewClassInfo@GameProjectUtils@@QEBA?AVFString@@AE
BV3@@Z) referenced in function "public: static bool __cdecl
MonoEditorUtils::AddCodeToProject(struct
GameProjectUtils::FModuleContextInfo const &,class FString const &,class
FString const &,struct GameProjectUtils::FNewClassInfo,class FString &,class
FText &)"
(?AddCodeToProject at MonoEditorUtils@@SA_NAEBUFModuleContextInfo at GameProjectUt
ils@@AEBVFString@@1UFNewClassInfo at 3@AEAV4 at AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: class FString __cdecl
GameProjectUtils::FNewClassInfo::GetFinalClassName(class FString const
&)const "
(__imp_?GetFinalClassName at FNewClassInfo@GameProjectUtils@@QEBA?AVFString@@AE
BV3@@Z) referenced in function "public: static bool __cdecl
MonoEditorUtils::AddCodeToProject(struct
GameProjectUtils::FModuleContextInfo const &,class FString const &,class
FString const &,struct GameProjectUtils::FNewClassInfo,class FString &,class
FText &)"
(?AddCodeToProject at MonoEditorUtils@@SA_NAEBUFModuleContextInfo at GameProjectUt
ils@@AEBVFString@@1UFNewClassInfo at 3@AEAV4 at AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: class FString __cdecl
GameProjectUtils::FNewClassInfo::GetHeaderTemplateFilename(void)const "
(__imp_?GetHeaderTemplateFilename at FNewClassInfo@GameProjectUtils@@QEBA?AVFSt
ring@@XZ) referenced in function "private: static bool __cdecl
MonoEditorUtils::GenerateClassFile(class FString const &,class
FString,struct GameProjectUtils::FNewClassInfo,class TArray<class
FString,class FDefaultAllocator> const &,class FString const &,struct
GameProjectUtils::FModuleContextInfo const &,class FText &)"
(?GenerateClassFile at MonoEditorUtils@@CA_NAEBVFString@@V2 at UFNewClassInfo@Game
ProjectUtils@@AEBV?$TArray at VFString@@VFDefaultAllocator@@@@0AEBUFModuleConte
xtInfo at 4@AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: static bool __cdecl
GameProjectUtils::IsValidClassNameForCreation(class FString const &,struct
GameProjectUtils::FModuleContextInfo const &,class FText &)"
(__imp_?IsValidClassNameForCreation at GameProjectUtils@@SA_NAEBVFString@@AEBUF
ModuleContextInfo at 1@AEAVFText@@@Z) referenced in function "public: static
bool __cdecl MonoEditorUtils::AddCodeToProject(struct
GameProjectUtils::FModuleContextInfo const &,class FString const &,class
FString const &,struct GameProjectUtils::FNewClassInfo,class FString &,class
FText &)"
(?AddCodeToProject at MonoEditorUtils@@SA_NAEBUFModuleContextInfo at GameProjectUt
ils@@AEBVFString@@1UFNewClassInfo at 3@AEAV4 at AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: static class FString __cdecl
GameProjectUtils::MakeCopyrightLine(void)"
(__imp_?MakeCopyrightLine at GameProjectUtils@@SA?AVFString@@XZ) referenced in
function "private: static bool __cdecl
MonoEditorUtils::GenerateClassFile(class FString const &,class
FString,struct GameProjectUtils::FNewClassInfo,class TArray<class
FString,class FDefaultAllocator> const &,class FString const &,struct
GameProjectUtils::FModuleContextInfo const &,class FText &)"
(?GenerateClassFile at MonoEditorUtils@@CA_NAEBVFString@@V2 at UFNewClassInfo@Game
ProjectUtils@@AEBV?$TArray at VFString@@VFDefaultAllocator@@@@0AEBUFModuleConte
xtInfo at 4@AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: static void __cdecl
GameProjectUtils::DeleteCreatedFiles(class FString const &,class
TArray<class FString,class FDefaultAllocator> const &)"
(__imp_?DeleteCreatedFiles at GameProjectUtils@@SAXAEBVFString@@AEBV?$TArray at VF
String@@VFDefaultAllocator@@@@@Z) referenced in function "public: static
bool __cdecl MonoEditorUtils::AddCodeToProject(struct
GameProjectUtils::FModuleContextInfo const &,class FString const &,class
FString const &,struct GameProjectUtils::FNewClassInfo,class FString &,class
FText &)"
(?AddCodeToProject at MonoEditorUtils@@SA_NAEBUFModuleContextInfo at GameProjectUt
ils@@AEBVFString@@1UFNewClassInfo at 3@AEAV4 at AEAVFText@@@Z)

1>Module.MonoEditor.cpp.obj : error LNK2019: unresolved external symbol
"__declspec(dllimport) public: static bool __cdecl
GameProjectUtils::WriteOutputFile(class FString const &,class FString const
&,class FText &)"
(__imp_?WriteOutputFile at GameProjectUtils@@SA_NAEBVFString@@0AEAVFText@@@Z)
referenced in function "private: static bool __cdecl
MonoEditorUtils::GenerateClassFile(class FString const &,class
FString,struct GameProjectUtils::FNewClassInfo,class TArray<class
FString,class FDefaultAllocator> const &,class FString const &,struct
GameProjectUtils::FModuleContextInfo const &,class FText &)"
(?GenerateClassFile at MonoEditorUtils@@CA_NAEBVFString@@V2 at UFNewClassInfo@Game
ProjectUtils@@AEBV?$TArray at VFString@@VFDefaultAllocator@@@@0AEBUFModuleConte
xtInfo at 4@AEAVFText@@@Z)

1>G:\UE4-WorkingCopy\Engine\Plugins\XamarinUE4\MonoRuntime\Binaries\Win64\UE
4Editor-MonoEditor.dll : fatal error LNK1120: 8 unresolved externals

 

I have included the GameProjectGeneration module in MonoEditor.Build.cs.

 

Any idea what's going on?

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