[Mono-osx] App crashes at mono_jit_exec when launched from Xcode

Rodrigo Kumpera kumpera at gmail.com
Mon Oct 5 15:29:23 UTC 2015

This is odd because it's how Xamarin Studio works on OSX.

Can you share a symbolificated crash log of what you're seeing?

On Wed, Sep 30, 2015 at 11:58 AM, Dave Burnard <dburnard at adobe.com> wrote:

> On the ElCap GM, we're seeing that our hybrid XcodeC++/XamarinC# app will
> launch just fine from command line or can be launched and debugged from
> Xamarin. But if we launch the app from Xcode 6 (or 7) we crash trying to
> load our main assembly via mono_jit_exec. We can attach Xcode after
> initialization and then debug. Anyone else seeing this behavior?
> We're on the stable channel. A bit more detail: We don't use Xamarin.Mac, we're
> not making any OS X API calls from our C# code (just engine code and calls
> to/from our native code). Late last week I downloaded
> mono- and built and substituted those binaries into our
> process - but saw the same crash launching from Xcode (could see more
> levels on the stack, though they were greek to me).
> Anyone else seeing this, or have any recommendations for fixes or
> workarounds?
> DaveB
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