[Mono-osx] System.Drawing not working on OSX 10.8 (latest Mono)

kjpou kjpou at pt.lu
Sun Mar 3 07:21:10 UTC 2013

Hello Zinali

Could you confirm the build error for me.  It should be in the iOS build 
with CoreGraphics DrawShading not existing.  I am still waiting on when 
this will be added to MonoTouch.

If that is the only error then you should be able to just right click 
the Mac version of the System.Drawing project and build only that one.  
 From there just follow what is done in the Mac Samples.

You should also not have to build mono to get this to work as the 
SystemDrawing is only using the sources from mono to build from. This 
should all be moved to the MonoMac build in the future without the 
reliance on mono but we have not had a chance to do that yet.

Any other problems please report it and we will try to get you a fix.

On 3/2/13 7:31 PM, Zinali wrote:
> Hello,
> I'm wondering what is the status of this implementation. I tried building
> against a git checkout of mono and am getting errors regarding LineCap
> missing.  I'm a complete newbie at building mono so I well could have done
> something wrong.  Essentially, I fetched mono from git built that, then
> fetched monomac, maccore, and sysdrawing-coregraphics all next to the mono
> directory and tried to build.
> Many thanks,
> erik
> Miguel de Icaza-6 wrote
>> Hey guys,
>>      A few months ago, I started an implementation of System.Drawing on top
>> of CoreGraphics, ideally this would preserve the API, but use the system
>> libraries instead of depending on Cairo/Pixman:
>> https://github.com/mono/sysdrawing-coregraphics
>> Miguel
> --
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