[Mono-osx] Global Objects
Fischer Tobias
T.Fischer at servonic.de
Mon Sep 26 03:58:38 EDT 2011
Hi,
you could implement your global object as a singleton.
Then you could access your instance from everywhere you want.
Here a small example of a singleton implementation and usage:
Singleton:
public class Foo
{
private static Foo _instance = null;
public static Foo Instance()
{
if (_instance == null)
{
_instance = new Foo();
}
return _instance;
}
public void DoSomething()
{
...
}
}
Usage:
public class Bar
{
public void Compute()
{
Foo.Instance().DoSomething();
}
}
Hope that helped.
Best regards,
Tobias
-----Original Message-----
From: mono-osx-bounces at lists.ximian.com
[mailto:mono-osx-bounces at lists.ximian.com] On Behalf Of Andrew Ayre
Sent: Samstag, 24. September 2011 20:35
To: mono-osx
Subject: [Mono-osx] Global Objects
How do I declare global instances of objects?
When using C# and .NET I would do something like this:
public static program {
public static Foo MyFoo = new Foo();
static void main() {
MainForm = new MainForm(MyFoo);
}
}
however with Mono/MonoMac the main function calls NSApplication.Main and
doesn't directly create any windows. How would I pass an instance of
MyFoo to the main window?
Note: I am trying to avoid any references to MainClass in my
windows/window controllers as that creates a tight coupling. I want to
reuse the window classes in other situations hence the desire for loose
coupling.
Is what I want possible with MonoMac?
thanks, Andy
--
Andy
PGP Key ID: 0xDC1B5864
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