[Mono-osx] Winform on 64 bit OSX

stifu at free.fr stifu at free.fr
Wed Jan 19 16:46:15 EST 2011

Thanks for the info, Miguel. This all sounds great. Then again, I'm not naive, many project did sound great in the past, but ended up not materializing (makes me wonder what happened to these 2 persons working on Cocoa drivers for WinForms...). But I can still be hopeful and optimistic.

Yeah, about building MonoMac apps on PC, the point was to just compile the app and send it to a Mac user so he can tell me how it works, out of curiosity. It's good that it's possible.

----- Mail Original -----
De: "Miguel de Icaza" <miguel at novell.com>
À: "Stifu" <stifu at free.fr>
Cc: mono-osx at lists.ximian.com
Envoyé: Mercredi 19 Janvier 2011 17:29:10 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne
Objet: Re: [Mono-osx] Winform on 64 bit OSX

> Sounds great, although less "compatible" with existing WinForms apps than the
> approach taken by the Mono team (which is why I don't have high hopes that
> this could get integrated into the Mono project).

Actually, the goal is to merge this code with Winforms, but first the
prototype needs to work.

See the discussion recently on one of the forums about the proposed
source code split to allow two Winforms implementations to exist: one
based on the XplatUI* drivers, and one based on a MonoMac backend.
They would still share a lot of the common code that is not toolkit
dependent though.

At this point we are waiting for James to have something that is
beyond a proof of concept to start the actual split.

> Newbie question: can I build a MonoMac app if I don't have a Mac?

Yes, but it would be difficult to debug and test.


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