[Mono-osx] On GlossyClock
kjpou
kjpou at pt.lu
Tue Jan 11 08:44:11 EST 2011
Maxi
is this the intended behavior? is it possible to make the windows
really transparent, like in samples/RoundedTransparentWindow?
I do not see why this would not be possible.
I do not know if it is the intended behavior or not as it was a program
that I grabbed from the site mentioned in the readme. I was looking for
a something simple that used CoreAnimation Layers so that I could
implement the LayerManagement and Constrainment bindings in MonoMac. It
also used KVC and KVO which also helped me track down some more problems
within MonoMac.
Is it possible to achieve this somehow? I searched in the web, but
found that overriding SendEvent() seems the choice to go.
The overriding of SendEvent is the only way I have used to do what you
want. Although have never tried it with MonoMac only obj-c.
On 1/11/11 1:12 PM, Maxi Combina wrote:
> Hello,
>
> I am poking with the samples/GlossyClock project, which I find very
> interesting: it has some features which I'm interested in, such as
> moving a window by click and drag on the background and transparent
> window.
> However, I do have some doubts:
>
> a) The window is transparent, but clicks don't really go through it.
> You can still click in the transparent border and move the window. You
> can more easily achieve this effect if you change
> ClickView.SetupBackGroundLayer() to:
> backgoundLayer.CornerRadius = 120.0f;
>
> is this the intended behavior? is it possible to make the windows
> really transparent, like in samples/RoundedTransparentWindow?
>
> b) As far as I understand, the move-by-clicking-and-dragging is done
> by setting MainWindow.MovableByWindowBackground = true, which I found
> very nice (my current approach is to override NSWindow.SendEvent()).
> However, I found that the MovableByWindowBackground is not useful
> if the user clicks in, say, a WebView inside the window (which is my
> case).
> Is it possible to achieve this somehow? I searched in the web, but
> found that overriding SendEvent() seems the choice to go.
>
>
> Thanks
> Maxi
>
> PS: I don't know anything about cocoa layers, maybe the answer to my
> questions are obvious.
> --
> *Maxi Combina*
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