[Mono-osx] Why not implement WPF using OpenGL on Mac OS X?
Slug
toddglodek at hotmail.com
Mon Jun 1 11:38:37 EDT 2009
Slug wrote:
>
>
> Miguel de Icaza-2 wrote:
>>
>>
>> Moonlight already supports that.
>>
>>
>
> Where can we find a sample of that? I would love to stick a small
> Moonlight control inside a GTK# desktop app. I would be very interested
> to to see well that ran on Ubuntu/Mac/Win. Is there a link to some
> documentation? I looked briefly but couldn't find any.
>
> ~ Slugs
>
>
I found some documentation about
http://www.go-mono.com/docs/monodoc.ashx?tlink=23@N%3aGtk.Moonlight The Gtk
bindings to the Moonlight/Silverlight(tm) rendering surface that seems like
it answers my question :
using Gtk;
using Gtk.Moonlight;
class X {
static void Main ()
{
Application.Init ();
GtkSilver.Init ();
Window w = new Window ("Sample XAML Content");
GtkSilver silver = new GtkSilver (100, 100);
w.Add (silver);
w.ShowAll ();
silver.LoadFile ("test-animation-line.xaml");
Application.Run ();
}
}
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