[Mono-osx] Is native look on OS X possible?
Joanna Carter
cocoasharp at carterconsulting.org.uk
Wed Feb 11 08:22:40 EST 2009
Matt Emson a écrit :
>> If you are a Mac user, I have to ask you why you are looking at, what
>> is essentially, a Windows solution?
>
> Why is Mono on OS X a "Windows solution"? If one uses an Objective-C
> bridge, no Windows specific code needs to come in to the equation.
My point is that Mono is, essentially, a Windows technology that has
been (superbly) adapted to work on other platforms.
Unfortunately, the Mono frameworks include WinForms UI technology, which
is far from cross-platform; it is firmly rooted in Windows for its
appearance.
Now, there is the MonoMate project, which allows the development of OS X
apps in C#; but with the same limitation of having to use Interface
Builder for the UI side of things.
The only conclusion I can reach, at the minute, is that Mono is s uperb
idea for developing apps for OS X, as long as you don't expect to do
*any* UI work in C#, etc. As others have said, the Cocoa UI is fairly
unique and, so far, there is nothing that allows the development of a
"single source" UIs.
>> I agree that C# and the .NET libraries are much easier to get to know
>> than ObjectiveC but are you expecting to write apps primarily for
>> Windows that can run on Mac, or the other way around?
>
> Neither. For me, Mono != Windows programming, and Windows Programming
> does not seem to be the only objective of Mono. Though compatibility
> may be a goal, a Mono programmer can write entire application suites
> without compiling or running a single line on Windows. Maybe, here-in
> lies the problem with your perception of what Mono is? :-)
My perception of Mono is of a superb effort to allow folks to use, what
started as, the .NET framework and languages like C# to create the
business logic for any application and to have that code available to
Windows, Linux, OS X and more.
Unfortunately, creating a UI is another matter and, as good as Mono is
for non-visual programming, it does not contain a valid UI building
solution that will work for all platforms; for that we still have to use
"native" tools for each platform if we are to get the expected user
experience.
> Simplicity. I write C# code for a living. I love Objective-C, but
> sometimes it's quicker to use what you are most familiar with.... <shrugs>
Quicker maybe and, since I have also been doing more C# work than
anything else for the last four years, I would agree that it is a
superb, easy to use, language; coming from Delphi and acknowledging that
the language has some of its origins in that language, I find no problem
in switching back and forth between the two (except for the usual = ==
:= problems)
However, I get paid to use what the client wants me to use so, at
present, I am writing in C#, Delphi Prism and ObjectiveC, sometimes all
in the same day. Now, that certainly keeps the brain agile :-)
Joanna
--
Joanna Carter
Carter Consulting
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