[Mono-osx] Re commend Mac OS Dev
Iggy MA
iggy.ma at gmail.com
Wed Jun 25 23:51:45 EDT 2008
"Yes, as of Mono 1.9, Winforms has a native OSX driver that it uses by
default." From
http://www.mono-project.com/FAQ:_Winforms#Does_Winforms_run_on_OSX.3F
http://iggyma.blogspot.com/
Ben Martin wrote:
>
>
> Does(or will) Win Forms on the Mac still require X11 and give a native
> look and feel?
>
>
> Iggy MA wrote:
>>
>> You should use Windows Forms. You will have designer support in VS and
>> your program will run on Windows/Mac/or Linux. If you are porting your
>> app i would assume it is already in Windows Forms. You can use MoMA to
>> find out how much of your app runs in Mono. On the Mono Wiki there is a
>> good guide to porting Windows Forms
>> http://www.mono-project.com/Guide:_Porting_Winforms_Applications
>>
>>
>> http://iggyma.blogspot.com/
>>
>>
>>
>>
>>
>> Ben Martin wrote:
>>>
>>> Hi ,
>>>
>>> Would like some suggestions on the best direction for porting my .Net
>>> app to Mac OS.
>>>
>>> I have had a bit of a look at the samples for cocoa# and GKT# both had a
>>> few problems.
>>>
>>> I would like to use some of the following:
>>> - Code in VS 2008 and test on a Mac
>>> - use System.Drawing and Images if possible.
>>>
>>>
>>
>>
>
>
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