[Mono-osx] Re commend Mac OS Dev

Iggy MA iggy.ma at gmail.com
Wed Jun 25 23:51:45 EDT 2008


"Yes, as of Mono 1.9, Winforms has a native OSX driver that it uses by
default."   From
http://www.mono-project.com/FAQ:_Winforms#Does_Winforms_run_on_OSX.3F



http://iggyma.blogspot.com/




Ben Martin wrote:
> 
> 
> Does(or will) Win Forms on the Mac still require X11 and give a native
> look and feel?  
> 
> 
> Iggy MA wrote:
>> 
>> You should use Windows Forms. You will have designer support in VS and 
>> your program will run on Windows/Mac/or Linux. If you are porting your
>> app i would assume it is already in Windows Forms. You can use MoMA to
>> find out how much of your app runs in Mono. On the Mono Wiki there is a
>> good guide to porting Windows Forms
>> http://www.mono-project.com/Guide:_Porting_Winforms_Applications
>> 
>> 
>> http://iggyma.blogspot.com/
>> 
>> 
>> 
>> 
>> 
>> Ben Martin wrote:
>>> 
>>> Hi ,
>>> 
>>> Would like some suggestions on the best direction for porting my .Net
>>> app to Mac OS.
>>> 
>>> I have had a bit of a look at the samples for cocoa# and GKT# both had a
>>> few problems.  
>>> 
>>> I would like to use some of the following:
>>> -	Code in VS 2008 and test on a Mac
>>> -	use System.Drawing and Images if possible.
>>> 
>>> 
>> 
>> 
> 
> 

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