[Mono-osx] newbie

Mike junklists at michael-amorose.com
Wed Jun 18 15:29:16 EDT 2008

Michael Foord wrote:
> Does anyone actually find MonoDevelop usable on OS X? I desperately 
> *want* to use it, but on the several machines I've tried it on (all 
> 10.5) it starts new projects with several lines 'squashed together' and 
> new lines also get squashed into them making it impossible to edit files.
> For me the repro steps are:
> 1. Open MonoDevelop
> 2. Create a new C# console application
> 3. look at lines 7 and 8 which are squashed together and try adding new 
> lines.
> This is so fundamental (and reproducible) that I just assumed 
> MonoDevelop wasn't in a usable state yet.
> Michael Foord

I found MonoDevelop utterly unusable on OS X. It's slow, buggy, and 
crashes. There's supposed to be a Cocoa#/C# Xcode plugin for 2.4/2.5 but 
  after installing I couldn't get it to work right either. It seems as 
though OS X has been an afterthought for Mono which is too bad because 
lots of people want to use it to port .NET apps.

It may work on 10.4/PPC machines better. I am using an Intel MacBook 
with 10.5.3.


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