[Mono-osx] Mono development on OS X without a debugger? (was Re: Mono on Leopard)

Sean Hignett seanhig at geminibay.com
Sat Nov 10 00:13:28 EST 2007

log4net.  it is better then a debugger because it can be toggled on or  
off at any time - even during user testing.

don't leave home (or your ide) without it.

On 9-Nov-07, at 9:45 PM, Edward J. Sabol wrote:

> Stephen Rylander asked:
>> Ed, I'm curious how you, or others, are making full use of Mono on
>> OS X without a debugger? I really want to use Mono more, being an
>> experienced C# developer, but the lack of a debugger freaks me out.
>> I'd really appreciate any and all thoughts on the subject.
> Stephen, I know it sounds archaic, but I basically just add a bunch of
> WriteLn's to the code until it works the way I expect. (Actually, I  
> have a
> "Logger" class which facilitates this and writes the info to a log  
> file if
> and only if debug mode is turned on.) As a long-time Web CGI and  
> JavaScript
> developer, I guess I'm just kind of used to this method of  
> debugging, so it
> doesn't bother me. I'm not sure I'd advise employing this  
> methodology with
> GUI development though.
> If you really want a C# debugger, you could always use VMWare or  
> Parallels on
> Mac OS X to run a Windows or Linux debugger on an as-needed basis, I
> suppose....
> Hope this helps,
> Ed
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