[Mono-osx] > Using xCode plugin

Weyert de Boer wdb at innerfuse.biz
Thu May 24 01:31:27 EDT 2007


Today, I wanted to try out the xcode plugin for creating Cocoa# 
applications. Only after installing CSharpXcodePlugin-0.3.zip and 
MonoFramework-1.2.4_4_macosx_universal. I am unable to get it working.

For example, if I create a new Cocoa# application and then try to do a 
Build & Go command. I am gettng the following errors as noted below.

Does anyone know what i am doing wrong? I just created a project... and 
I expected that it just would work...

Should I use the alpha version instead?

Yours,
Weyert

Checking Dependencieswarning: no rule to process file 
'$(PROJECT_DIR)/Sharp.cs' of type sourcecode.csharp for architecture i386
warning: no rule to process file 
'$(PROJECT_DIR)/ApplicationController.cs' of type sourcecode.csharp for 
architecture i386


     /bin/sh -c 
/Users/weyertdeboer/Sharp/build/Sharp.build/Release/Sharp.build/Script-9463AB0C0B50B6A700776857.sh
/Users/weyertdeboer/Sharp/build/Sharp.build/Release/Sharp.build/Script-9463AB0C0B50B6A700776857.sh: 
line 3: cd: /Users/weyertdeboer/Sharp/build/Release: No such file or 
directory
cp: ../../Main.nib: No such file or directory

Unhandled Exception: System.IO.FileNotFoundException: Sharp.exe does not 
exist
File name: "Sharp.exe"
   at System.IO.File.Copy (System.String src, System.String dest, 
Boolean overwrite) [0x00000]
   at System.IO.File.Copy (System.String sourceFilename, System.String 
destFilename) [0x00000]
   at Mac.Pack.Generate () [0x00000]
   at Mac.Pack.Main (System.String[] args) [0x00000]


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