[Mono-osx] MacPack Oddness
ted leslie
tleslie at tcn.net
Tue Oct 25 17:43:53 EDT 2005
For me SlickEdit makes a fanastic MONO IDE, i don't use debugging that often,
and the "support" is good at MSDN :) for Mono.
I use WX.Wdigets WX.Net now for GUI, but when GTK+ is built for a non-X11 MACOSX
then I believe all will fall into place just nicely.
I probably couldnt build a full MS-EXCEL using wx.net or a 3D graphics package,
but give it a year. For now it builds stuff you would perhaps use Java for, just fine.
I do develop on Linux and deploy to MACOSX, so I can't speak for the build environment
on MACOS, I'd assume its just like Linux to install it?
Be interesting to see what your heavy lifting requirements are?
-tl
On Tue, 25 Oct 2005 17:04:55 -0400
Ken & Deb Allen <kendrhyd at sympatico.ca> wrote:
> I have been experimenting with Mono and the windows framework, and it
> is far from ready for general use on MacOS X! I use .Net primarily
> for work, and find it a great environment for development (highly
> productive), even the mono tools there are not too bad. From what I
> have read, some of the linux tools are not too bad, but from what I
> can see one must go through hoops to get anything other than the
> basic Mono package installed.
>
> MacOS seems to be last in the race, with few, if any, of the GUI
> tools actually working at all. So, for MacOS, no IDE and no
> functional debugger and really no code assistance either. But at
> least I had hoped to be able to take most of the code developed in
> Windows and bring it over, only having to create a build script for it.
>
> Not much luck with that. It generally works, but the GUI stuff is not
> nearly ready for real use, and some crashes of working .Net code are
> frequent. On the other hand, the Cocoa# stuff is just too much manual
> work.
>
> I really have to say that Microsoft has produced three (3) things
> (and only these three) that I admire: SQL Server; .Net; and Visual
> Studio .Net -- I find that productivity in these environments is well
> and above others that I have worked in before and continue to do so.
> XCode is great, but the Cocoa environment is missing some things that
> are absolutely necessary for work that I do (if I had the equivalent
> to the DataSet, DataTable, etc. classes in the Cocoa/XCode
> environment, I would be extremely happy -- but the objective-C code
> is not portable.
>
> Mono/.Net have excited me for some time, but I am not going to be
> able to use mono for heavy lifting for some time to come. I saw from
> another posting that we may see MonoDevelop available when the next
> MacOS X release is generally available, and that would be great; that
> and improvements to MWF should permit me to make more effective use
> of mono.
>
> Sorry for the diversion: now for the problem I have been seeing.
>
> The macpack facility creates a 'package' for me that permits double-
> clicking of generated programs, which is great, and permits the
> windowing stuff to work, which is even better. The down side is that
> every time I exit my program I get an alert that indicates that "The
> application mono quit unexpectedly." I do ot know why this is
> happening, but it would be nice if I could make it stop!
>
>
> -ken
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